Tutorial: Configuring the basic behaviour

Configuring the basic behaviour

The in-game behaviour of players and enemies is configured via a JSON file (the path of which is one of the plugin's parameters).

The general structure is the following:

{
    "players": [
    (players' list)
    ],
    "enemies": [
    (enemies' list)
    ]
}

The demo contains a fully working JSON file in data/BulletHell.json.