Class: BHell_Mover_Point

BHell.BHell_Mover_Point()

new BHell_Mover_Point()

Point movement class. Points in the player's general direction, then proceeds straight (even if the player moves away).

Source:

Extends

Methods

initialize(x, y)

Initializes the movement's angle.

Parameters:
Name Type Description
x

Initial x coordinate.

y

Initial y coordinate.

Overrides:
Source:

move(oldX, oldY, speed) → {Array}

Moves in a straight line, with the angle determined during initialisation.

Parameters:
Name Type Description
oldX
oldY
speed
Overrides:
Source:
Returns:
Type
Array