Class: Scene_BHell_Init

BHell.Scene_BHell_Init()

new Scene_BHell_Init()

Initial scene for the bullet hell minigame. Allows to choose a player, displaying its shooting and bombing patterns.

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Methods

createPlayersWindow()

Creates the players' window and adds an entry for each of the available players.

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initialize()

Constructor. Caches all the sprites related to the player and its bullets.

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selectPlayer(i)

Player selection callback. Starts the minigame with the selected player.

Parameters:
Name Type Description
i

The selected player's id.

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start()

Starts the scene. Saves the previous BGM and BGS, and plays my.initBgm.

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update()

Updates the scene. Every 5 seconds, the player stops shooting and throws a bomb. If a different player is selected, displays the new one.

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updateChildren()

Overrides Scene_Base.updateChildren, since the forEach caused some graphical bugs due to children removing themselves during an update.

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